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Senior 3D Artist - The Division Resurgence m - W - Nb H/F - 95
Description du poste
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Ubisoft
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Saint-Mandé - 95
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CDI
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Publié le 8 Avril 2025
Ubisoft's 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Location : UBISOFT HQ Saint Mandé, France. We are near to Ligne 1/ RER A
Hybrid work model : 3 days from office, 2 days from home
Please ensure that you have authorization to work in France. This includes possessing the necessary work authorization, permits, or documentation to BE eligible for employment within the country.
We value compliance with local labor laws and regulations, and IT is essential that all applicants can demonstrate their eligibility to work in France at the time of application.- BE responsible for the creation of 3D art assets content for characters & cosmetics, items & weapons (modelling, texture, ideally also skin & rigging and animation) with top notch quality - both that you create yourself and outsourced to vendors
- BE responsible for the implementation of 3D assets in the game, in collaboration with other dev team cells (content, system, level design, gameplay programming), and according to their set specifications. Follow-up on final implementation of all 3D art assets to ensure proper execution
- Co-manage with the Lead Artist the outsourcing of 3D assets creation with vendors (work specs & briefs, quality criteria, review & feedback deliveries), in collaboration with the production team (for planning, scheduling, tracking)
- Ensure that assets quality standards are met, ensure their consistency with preexisting content and predefined standards, and coordinate design criteria with other cells
- Account for technical and production constraints, and identify and manage risk & uncertainty associated with your area
- Set and share best practices in your area of expertise for design, creation, documentation, workflows, methodologies and tooling, striving to optimize assets quality, footprint, technical performance, and overall pipelines
- Constantly participate in finding solutions to fix buggy features and optimize systems, pushing for reworks when they are necessary to reach the expected quality.
Compétences requises
- Créativité

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